Cody and Karin fit perfectly into the Alpha lineup with their to-be-reckoned-with abilities, but R. Mika (who looks like a bank-robbing Playboy bunny). Honda, and Cammy make their Alpha debuts, as do three brand-new characters: Karin (a rival of Sakura's), Cody (from the Final Fight series), and R. Super Street Fighter Turbo characters Vega, Blanka, E. The addition of seven new fighters is the most noteworthy change. While it's debatable whether SFA3 is the best in the series, it reworks fun and familiar territory that should keep 2D fighting fans satisfied. Unlike the disappointing Street Fighter ill, Street Fighter Alpha 3 continues its heritage successfully, thanks to cool new characters and fighting techniques. Over and above the one-and two-player games are several modes: Training, where you practice special moves and combos: World Tour, where you battle around the globe and earn special attacks with each win: Team Battle, which lets you choose four characters and fight four opponents consecutively Final Battle, where you fight only the boss characters and Dramatic Battle, where two players control two fighters at once and take on a single opponent.Ĭapcom counts to three with another 2D fighting-game series. More ModesĪlpha 3 brings home features in addition to those found in the arcade version. As with other Alpha games on the PlayStation, the controls hold up beautifully, making the various special attacks and techniques a breeze to execute.
Each "-ism" is a different set of special moves you can select before each fight Other new features include new throws, Alpha Counters, and midair recoveries. The most striking new, ingredient is the addition of three fighting styles, called "-isms," for each character. Street Fighter Alpha 3 has all the fun ele ments of its predecessors, but adds a few wrinkles to the tried-and-true gameplay. The PlayStation version is loaded with features and extra fighters not found in its arcade parent.
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The Street Fighter series counts to "three" for a second time with Street Fighter Alpha 3. Unlike the dismal Street Fighter III, this Alpha makes counting to "three" a pleasure. Longtime Alpha and Street Fighter fens will find Alpha 3 a welcome addition to their gaming libraries. The only ear-sore is the game-show announcer, who spouts such teeth-grinding phrases as "Beat 'em up, guy!" and "Triumph or die!" Fortunately, the powerful music perfectly suits every fight and keeps the action going. Sonically, all the smacks and yelps are clearly audible. And even when the screen becomes crammed with splashy super and special moves, the graphics never crap out into a choppy mess. The graphics retain most of the sprite frames from its arcade big brother with only a few minuscule visual W trims. The home version of Alpha 3 faithfully translates the majority of the arcade version's key elements.
The most noteworthy are the World Tour mode, in which you travel the globe and gain new abilities with each defeated foe, and the Dramatic Batde mode, in which you share the screen with a buddy for a two-on-one gang-up-against-your-computer-opponent fest In addition, 31 fighters fill the regular lineup-the most fighters of any game in the SF series, Alpha or otherwise-including three PlayStation-exclusive battlers: Fei Long, T Hawk, and Dee Jay. Brilliant.Alpha 3 truly excels with its plethora of extra play-modes. But for the time being download this now, persevere, never use guile, and you'll fall in love. If you use MAME or any other emulator then your very naughty, but see if you can download some of the other versions too, as different versions of the game introduced new characters and fighting styles. To deny yourself from playing this game because of a few poor reviews from people who obviously have not wasted much of their younger lives to the mastering of this game, would be a shame. The graphics are understandably fairly basic by todays standards, especially when put side by side by Guilty Gear and the VS series, but for the time were amazing, with parallax scrolling and clipping that actually worked (a first for the beat 'em up genre).
The fighting system has arguably never been bettered, only improved with time by the Capcom development team. The control system is intuitive, but to get the most out of it on PC you should own a joypad as the keyboard does not give the game justice. It's influence on the gaming community is astronomical, and as such deserves its rightful place as a legendary game. Street Fighter 2 is where the entire 2D fighting genre started pretty much, it's only other competition was the just as good King of Fighters series from SNK.